This entry was posted on June 6 at - and is filed under Renders. You can follow any responses to this entry through the RSS 2.0 feed.
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I just realized something.. this is render 24, the twitter feed indicate a strong activity,the next render is 25… 25,25,25… the beta is coming out on the 25th render, the defining number of the Dn’i society !
lame, I know but I wish I could link to Riven now ! :(
It would be the 2nd power of Five indeed.
That should count for something.
I wish I could link to Riven as well. So let’s agree that once on a 25th we’ll meet there…
Woohoo! Another sweet teasing view!
Nice texturing of the rocks…
So the walking bridge is fully modeled, I gather. Should that not be sprited, when rendered from this distance?
Yes, but for such a large and detailed Age you will need to think about performance at some point. :)
Anyway, nice to see you making some progress. This is a great project you have going on here.
We will ;-) it’s just difficult to sprite something when you don’t know what angle from which it will be viewed. We also have yet to texture that bridge, I think.
June 10 at - |
I just realized something.. this is render 24, the twitter feed indicate a strong activity,the next render is 25… 25,25,25… the beta is coming out on the 25th render, the defining number of the Dn’i society !
lame, I know but I wish I could link to Riven now ! :(
June 13 at - |
It would be the 2nd power of Five indeed.
That should count for something.
I wish I could link to Riven as well. So let’s agree that once on a 25th we’ll meet there…
June 10 at - |
True.
June 6 at - |
Woohoo! Another sweet teasing view!
Nice texturing of the rocks…
So the walking bridge is fully modeled, I gather. Should that not be sprited, when rendered from this distance?
June 7 at - |
Maybe so, but this isn’t a realistic point of view.
June 12 at -
Yes, but for such a large and detailed Age you will need to think about performance at some point. :)
Anyway, nice to see you making some progress. This is a great project you have going on here.
June 12 at -
We will ;-) it’s just difficult to sprite something when you don’t know what angle from which it will be viewed. We also have yet to texture that bridge, I think.
June 6 at - |
Your paging code will be very interesting to look at ! ( if our graphic cards do not fry before then : ) – so much details ! )